Georgina Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better trade route.
Motivation: She is compelled to act according to her religious beliefs; and she has passion for adventuring and risk
Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. Banded agate (13 gp). 2 Holy water.
Gynnie Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a worn and beaten armor. She wears her black hair down. Her brown eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Stableman. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born into a rich family. Her martial abilities were realized during a raid on her village. She became a Stableman soon after.
Motivation: To reunite with her old friends; and balancing her hectic life and new stableman responsibilities is difficult
Ideals: Gifted. Bonds: Job, Adventurer, Rich. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 130 gp.
Dagger Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears skinny pants and wears a brown and black robe with the hood down. She has beige fur. She has several tiny amber earrings on each ear.
Personality: A skeptical and narcissistic woman, Dagger's first love is herself. Her second love is also herself. She would rather hide behind her crafts than deal with other people.
History: She comes from a rich southern family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her singing dream.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp.
Oppleby Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. Flattery will make him almost putty in your hands.
History: He was born in the south. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to open a new tavern.
Flaws: Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp.
Joan Middleton, Female Human [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. She wears her red hair down. Her gray eyes dart from person to person.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in the north to a Dilettante, Joan learned a great deal about her mother's area of expertise. Her childhood dream was to be a Locksmith, but she was a colossal failure. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Dilettante
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
