Flame In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His brown fur is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal painting training, and achieved minor success. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Artistic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4 Thunderstones.
Shax Aid, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she typically wears green cloth garments or leather armor. Her blue hair is smooth and relatively long. Her eyes are a pleasant red.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Shax was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has drifted from career to career and currently works as a Apothecary.
Motivation: Many dire rats want her driven away; and nothing but the best is good enough for her
Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Job, Enemies. Occupation: Apothecary
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2200 sp.
Aerdeth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has dyed his greying golden hair a little too much giving a sharp golden color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Aerdeth will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 4 years old his parents immigrated from the east. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Thrak Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a fine chain shirt which he covers with white colored cloaks and clothing. His left hand appears badly burned and disfigured. His hair is chestnut and very short. His blue eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Thrak was raised in a hard working conservative environment. He married young, but lost his spouse to drow. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Serpent Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a large pastel jacket. Her orange fur has been sun bleached extensively. Her eyes are copper.
Personality: She never swears and excessively uses polite adverbs when speaking. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Serpent took refuge in the ruined castle and found the beat up whip and armor she uses now. She then took over the family business and is one of the better Knight for hire.
Motivation: Expand her business; and she is content
Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Nature, Job. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Aquamarine (300 gp). Deep green spinel (120 gp). Sardonyx (70 gp).
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