Flame Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown tunic with tan highlights, and long grey pants that bunch up around his shoes. His gray fur is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Persistence. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Ortegar Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear white tank tops with green pants. He has a silver handlebar mustache and slicked back silver hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can't help but pocket interesting objects he comes across
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Military. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 4000 cp.
Grigi Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a black and tan handkerchief worn on her right side. Her hair is always cut to a buzz. Her violet unseeing eyes seem to look past you.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: The child of eastern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Grigi's homeland. Grigi decided to take the middle way and become a bodyguard. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Disease, Racist, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1800 sp.
Snafû Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and wears skinny pants and wears a white and grey robe with the hood down. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Snafû embodies much of what other species detest in the Half-Orcs. He feeds upon the attention of others.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: He would like to get married and retire; and he has a crush on the local slave trader
Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Has a crush. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Pink pearl (70 gp).
Ahrim Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in black turtlenecks beneath a blue coat with pastel slacks. His black hair is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: He was born in the east, but his parents moved at a very young age to the west. Ahrim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire
Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant, Religious. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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