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Advanced [show]


Ishte Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her purple hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to make people angry or surprised. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Ishte was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ishte's father didn't care for her much, and the feeling was mutual. She has never given up on her music dream.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Rich. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Ishte Blame, Female Tiefling Cleric 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 9 (-1)17 (+3)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


Don Mori, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a Stetson hat to hide his balding. He has violet eyes and a brown hat with a white feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Mori, Male Human Commoner 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp. Large well-done wool tapestry (100 gp). 4 Thunderstones.


Social Check DCs


Adelard Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a yellow suit, tan shirt, and blue tie. He has a silver handlebar mustache and slicked back silver hair. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of illithids once and for all.

History: Adelard was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Marshal.

Motivation: To end his boredom; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Optimist. Flaws: Mundane. Bonds: Enemies, Job, Military. Occupation: Marshal

Voice: American accent

Attributes [hide]

Adelard Dumph, Male Half-Elf Paladin 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp. Azurite (7 gp).


Social Check DCs


Smoking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to hide his balding. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: He was always a brilliant, if unscrupulous mind. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable, Logical. Flaws: Impulsive, Insane. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Smoking Treat, Male Tabaxi Ranger 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp. Eye agate (16 gp).


Social Check DCs


Hugolina Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is chestnut and very short. Her ears are large.

Personality: A deeply religious woman she believes everything happens for a reason. She takes great joy in being the best Engraver in town.

History: She was born in the west. Her necromantic abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Engraver.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Job, Immigrant. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Hugolina Berevan, Female Half-Elf Adept 3
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs

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