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Advanced [show]


Nora Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is auburn and very short. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A powerful necromancer made her what she is. While studying, she fell in love. They married and had a daughter. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor, In love. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Nora Underfoot, Female Halfling Adept 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. 1 Superior lock.


Social Check DCs


Ovina Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She has slicked back chestnut hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has always had a great fascination with Half-Orc culture. She also is a firm believer in the womanly ideal.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ovina took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Flaws: Addict, Racist, Impulsive, Depressed. Bonds: Nature. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Ovina Durthane, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Medrash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears green trousers with red and pastel striped suspenders. He wears various colorful collared shirts. His black crest is braided into rings. His red eyes are passionate and lively.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Medrash studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Medrash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Medrash. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Medrash Fharngnarthnost, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Investigation +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Murgen Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear black clothing when she does not wear armor. Her moppish chestnut hair is in a traditional bowl cut. Her brown eyes peer out from beneath her feathered black hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She never wears the same outfit twice, unless she absolutely has to.

History: She was born a particularly ugly child, much to the horror of her parents. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: She has a crush on the local Carter; and wants her loneliness to end

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Has a crush. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Murgen Addington, Female Half-Orc Monk 1
Medium (4'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears grey painted combat armor at almost all times, and his gloved hand is found clutching a pickaxe. His blonde hair is kept up in a ponytail inside a small hat. His fierce gray eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Einkil Glanhig, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +6, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 2000 sp.


Social Check DCs

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