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Advanced [show]


Habor Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His white hair is knotted and matted. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Habor is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: Someone believes him a fraud; and revenge

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Habor Calm, Male Tiefling Druid 2
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 500 sp.


Social Check DCs


Fax Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He is physically well-built. He keeps his long silver crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He speaks before he thinks and is too direct. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by goblins. Fax was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is greedy; and his religion dominates his actions

Flaws: Impulsive. Bonds: Rich, Religious, Slave, Enemies. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Fax Baharoosh, Male Dragonborn Rogue 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Salanop Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She has a large tan mantle and cape that has been intricately interwoven into her grey robe. Her hair is cut close to her head. Her green eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: Born to a Dyer, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Salanop took refuge in the ruined castle and found the beat up falchion and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Pacifist. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Salanop Loofollue, Female Gnome Expert 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)14 (+2) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Yvonne Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears a yellow armored body suit, with a simple black line shooting up and back down. She has auburn hair. Her fierce amber eyes like to dwell on things.

Personality: She never swears and excessively uses polite adverbs when speaking. She also has developed a complete distrust of the Bather profession.

History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Optimist, Entrepeneur. Bonds: Job, Enemies. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Yvonne Hill, Female Half-Elf Warrior 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Golden pearl (140 gp). 1 Minor magic item.


Social Check DCs


Shava Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is typically in her Bellfounder uniform. Sporting a white mohawk this woman's hair draws a lot of attention. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily eccentric. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Bellfounder and found it very stressful. She became a Bellfounder soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Insane, Shy. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Shava Xiloscient, Female Half-Elf Monk 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Jet (100 gp).


Social Check DCs

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