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NPC Generator

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Advanced [show]


Drogo Holton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears many layers of old clothing at all times, marred by sweets. His golden hair is heavily combed to the right. His hazel eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Poor, Military, Slave. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Drogo Holton, Male Human Commoner 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Jet (40 gp).


Social Check DCs


Caramip Beren, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a well pressed and immaculate suit (or dress). Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Healer, who enjoyed hunting, Caramip was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Caramip Beren, Female Gnome Adept 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. Red garnet (80 gp).


Social Check DCs


Suhnae Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light violet in addition to tight pants. He has shaved his head bald. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: He was raised in a forest tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Family, Criminal record. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Suhnae Quinten, Male Half-Elf Paladin 2
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Arcana +6, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 280 gp.


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. He has moderate length red fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east, but his parents moved at a very young age to the west. Spring was born on a far eastern plains where he grew up under the tutelage of his father, an expert Dilettante. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Flaws: Ugly, Addict, Antagonistic. Bonds: Family, Immigrant. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Spring Grass, Male Tabaxi Wizard 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1500 sp. 2 Acid flasks.


Social Check DCs


Hamil Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His blonde hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Hamil Hogcollar, Male Halfling Wizard 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Acrobatics +7, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Sard (20 gp).


Social Check DCs

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