Damien Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears his white hair up. His blue eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He enjoys reading and quiet.
History: Sold as a small child to a slaver, Damien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sage soon after.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Logical. Bonds: Immigrant, Job, Mentor. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp.
Euron Swift, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his silver eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Priest soon after.
Motivation: Further expansion of business.
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 pp. A miniature golden chest with tiny emeralds lining the top (110 gp).
River Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Priest. His brown fur has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of giants once and for all.
History: Born in the north to a Priest, River learned a great deal about his mother's area of expertise. In his 13th year, his parents were killed by a giants raid, leaving River alone in the world. After a stint in an orphanage, he was adopted. He became a Priest soon after.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Moss agate (13 gp).
Uraim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.
History: Uraim was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Uraim was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Impeccable, Pacifist. Bonds: Rich, Attractive, Military. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Melee.
Spring Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her yellow fur is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of giants once and for all.
History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and sabotage a competitor
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Enemies, Job. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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