Aym Charity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is slicked back into a classic pompadour. Her white eyes have a joyful gleam in them most of the time.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Impeccable. Flaws: Forgetful. Bonds: Poor. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Skoth Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a slaver, Skoth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 pp. 1 Half-Plate.
Cloud Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black fur is smooth and relatively long. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.
History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 7000 cp.
Norkruuth Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a green shirt with thin violet vertical stripes and grey pants. He keeps his copper crest in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the south, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. He left for the south, certain he would find work there.
Motivation: Expand his business; and regain custody of his daughter
Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Family. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1300 sp. Aquamarine (800 gp). Hematite (10 gp). Golden yellow topaz (800 gp).
Althaea Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue coat over a pastel low-cut shirt, and a top hat upon her head. She is bristling with hidden weapons, mostly ceremonial daggers and quarterstaffs. Her top hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: Althaea is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Criminal record, Adventurer. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 170 gp. Azurite (4 gp). 1 Disguise kit.
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