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NPC Generator

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Advanced [show]


Merla Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a red top hat and red clothes. Her hair is cut close to her head. Her blue eyes are slightly larger than normal.

Personality: Merla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Navigator in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Extrovert, Athletic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Merla Swiftwhistle, Female Halfling Wizard 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Gomory Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His blonde hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Gomory Serge, Male Half-Elf Ranger 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp. Brass mug with jade inlays (200 gp). 1 Banded mail.


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His black fur is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: Seven wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: Seven was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Seven Plume, Male Tabaxi Ranger 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 3 Antitoxin.


Social Check DCs


Elizabeth Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a yellow vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is long and unkept. Her eyes are gray and beady.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: She has a rivalry with the Church that dominates her actions; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Greedy, Fearful. Bonds: Religious. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Elizabeth Solvenstein, Female Half-Elf Fighter 4
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lavinia Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. Her hair is cut close to her head. This hazel eyed easterner is not easily forgotten.

Personality: Lavinia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also hits on women, regardless of circumstances.

History: Lavinia was born in the east. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and she's in love

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Lavinia Kettlewhistle, Female Halfling Commoner 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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