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NPC Generator

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Advanced [show]


Stannor Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear white pants and tee shirts. His red hair is singed and shortened. This violet eyed westerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Stannor was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions.

Ideals: Persistence, Logical. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Stannor Underfoot, Male Halfling Commoner 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Hogar Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He wears his brown hair up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Sage. He now owns his own business.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Hogar Gentry, Male Half-Orc Ranger 2
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 8000 cp.


Social Check DCs


Pennie Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears red painted combat armor at almost all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: When she was but 8 years old her parents immigrated from the north. When Pennie reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many orcs want her driven away

Flaws: Shy. Bonds: Enemies, Immigrant, Military. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Pennie Kettlewhistle, Female Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Bernard Brady, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Bernard Brady, Male Human Commoner 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 16 (+3)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Ozyman Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Merchant does. His hair is greying and his face has many wrinkles. His eyes are brown.

Personality: This man loves writing and to teach people writing more than just about anything. He also has developed a complete distrust of the Servant profession.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Artistic, Gifted, Impeccable. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ozyman Brightmoon, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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