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Advanced [show]


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries bows. He has moderate length golden hair. He has green eyes.

Personality: He has always had a great fascination with Halfling culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Actor.

Motivation: To be a Stableman again; and to pay off his debts

Ideals: Fighting. Flaws: Racist. Bonds: Job, Nature, Debt. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Krimmon Underfoot, Male Halfling Warlock 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 18 (+4)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 2000 cp.


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His left hand appears badly burned and disfigured. He has moderate length red hair. His violet eyes peer out from beneath his Stetson grey hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Harbek took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Bonds: Attractive, Nature, Religious. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Harbek Holderhek, Male Dwarf Cleric 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 360 gp.


Social Check DCs


Beast In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. Her red fur is kept up in a ponytail inside a broad hat. Her skin is flawless and her green eyes scan people very quickly.

Personality: She has always had a great fascination with Half-Orc culture. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. She worked as a nervous Barber and found it very stressful. She has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Half-Orc people; and she is content

Ideals: Professionalism. Flaws: Racist, Mundane. Bonds: Attractive, Job. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Beast In Woods, Female Tabaxi Adept 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 360 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Buckler.


Social Check DCs


Xanaphia Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow clothing when she does not wear armor. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a skull on it. She is bald on top and has large chestnut tufts of hair around her ears. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Xanaphia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Spice Merchant, but she got bored and became a Animal Trainer. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and many gnolls want her driven away

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Poor, Job, Enemies. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Xanaphia Hybrid, Female Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Spear Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a brown cloak and cross-gartered black stockings. His cinnamon fur is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Spear was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Spear Of Spirit, Male Tabaxi Ranger 1
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp.


Social Check DCs

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