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NPC Generator

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Advanced [show]


Gimgen Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is styled in orderly dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has decided he is irredeemable; and further expansion of business

Flaws: Disease, Secretive, Shy. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Gimgen Strongheart, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 500 sp. 1 Breastplate.


Social Check DCs


Kali Harm, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in earthy colors with a green and tan handkerchief worn on her right side. Her hair is dark red and very short. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: Abrasive and pushy, she has a hard time making friends. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Kali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Kali Harm, Female Tiefling Adept 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)19 (+4) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Eye agate (6 gp). Freshwater pearl (6 gp). Black pearl (400 gp).


Social Check DCs


Drusilia Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is typically in her Shipwright uniform. Her tied-back hair is blonde. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She receives visions of the future at random moments

History: She was born several months after her father was called into army service. After coming to the age of reason, Drusilia took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Wants to work out more often; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Job, Military. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Drusilia Coleman, Female Half-Elf Cleric 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nyx Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has styled her red hair well, parting it to the right. Her eyes are amber and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her mother. When Nyx reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nyx fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Nyx Folkor, Female Gnome Aristocrat 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of sickles on his belt, each one with a topaz on the hilt. He has styled his red fur well, parting it to the left. His hazel unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Flask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Disease, Depressed. Bonds: Military. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Flask Of Shadows, Male Tabaxi Bard 3
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 900 sp.


Social Check DCs

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