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Advanced [show]


Sariel Nailo, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'10" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her left hand appears badly burned and disfigured. She wears her golden hair up. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Sariel Nailo, Female Elf Fighter 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 14
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 600 sp. Rhodochrosite (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Kelter Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears a broad hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Kelter Littlefoot, Male Halfling Warrior 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Makaria Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a spear on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her black hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Opinionated. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Makaria Idea, Female Tiefling Wizard 3
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Brown-green garnet (150 gp).


Social Check DCs


Bune Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. Her left leg appears badly burned and disfigured. Her hair is short and white. She has silver eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Bune lived on a farm with her mother, near the main road leading to a nearby town. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Religious. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Bune Lithe, Female Tiefling Monk 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Silvo Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky white painted plate armor. His hair is cut close to his head. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Silvo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Silvo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Silvo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Attractive, Religious, Poor, Criminal record. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Silvo Greenleaf, Male Halfling Fighter 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs

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