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Advanced [show]


Ulblyn Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many green ritualistic tattoos. He is dressed in earthy colors with a red and green handkerchief worn on his right side. He wears his silver hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Disciplined, Athletic. Flaws: Impulsive, Antagonistic. Bonds: Family. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Ulblyn Littlefoot, Male Halfling Expert 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Calcitro Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports red clothing, slightly heavier than average wear. His white hair is kept up in a ponytail inside a broad hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business; and to be a dyer again

Ideals: Athletic, Joker, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Calcitro Strongbones, Male Halfling Barbarian 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Silver pearl (160 gp).


Social Check DCs


Millicent Marston, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a brown coat over a blue low-cut shirt, and a feathered hat upon her head. Her white hair is singed and shortened. Her amber unseeing eyes seem to look past you.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her father was called into army service. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Military. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Millicent Marston, Female Human Paladin 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp. 1 Superior lock.


Social Check DCs


Saphara Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of monstrous two handed axes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her gold crest is braided into rings. Her gold eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Saphara was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Brewer for hire.

Motivation: To clean up the streets; and she's looking for her big break

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Saphara Ghaallixirn, Female Dragonborn Expert 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Deep green spinel (60 gp).


Social Check DCs


Damaia Moral, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered violet stockings. She is bristling with hidden weapons, mostly halberds and shortbows. She wears her purple hair down. Her face is covered beneath a completely black helmet.

Personality: Prone to second guessing herself, she comes off as nervous. Flattery will make her almost putty in your hands.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Damaia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damaia. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Flaws: Shy, Selfish. Bonds: Criminal record, Mentor. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Damaia Moral, Female Tiefling Paladin 3
Medium (4'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 pp. A roughly beaten golden orb (120 gp). Carved bone or ivory statuette (90 gp).


Social Check DCs

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