Sorath Twist, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears green leather gloves, a green jacket, and tight pants. She has black hair. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in a small desert village. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Ugly, Addict. Bonds: Religious, Adventurer, Nature. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
Kilia Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her silver hair. She has violet eyes.
Personality: Kilia is depressed about a lot of things. She tends to be a nihilist. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast plains. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life; and dragonborn compassion
Flaws: Depressed, Racist. Bonds: Poor, Attractive, Immigrant, Nature. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp.
Naill Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered warhammer and tarnished greatsword as well. He has dyed his greying brown hair a little too much giving a sharp brown color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Naill's first love is himself. His second love is also himself. He is obsessed with finding treasure.
History: Naill hails from a village terrorized by gnolls. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Adventurer, Enemies, Nature. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 190 gp. 1 Masterwork Thieves’ tools.
Jo Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears white cloth garments or leather armor. Her hair is silver, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily eccentric. She would rather hide behind her crafts than deal with other people.
History: Jo hails from a village terrorized by orcs. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many orcs want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Enemies. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Coral (80 gp). 1 Banded mail.
Harvest Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her yellow fur is singed and shortened. She is baby faced.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Tailor, but she got bored and became a Herbalist. She has set out to sabotage the competition.
Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Flaws: Ugly, Terse. Bonds: Enemies, Slave, Job. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
