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Advanced [show]


Symma Beren, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is renowned for her bright blue dresses and hats. With wild golden hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Symma's first love is herself. Her second love is also herself. She would rather hide behind her crafts than deal with other people.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her poetry dream.

Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Symma Beren, Female Gnome Ranger 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 140 pp. Iolite (30 gp).


Social Check DCs


Falkrunn Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports grey clothing, slightly heavier than average wear. She sports a flattop hair cut. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the north, but her parents moved at a very young age to the west. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She tends to her Tailor job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Bonds: Enemies, In love, Immigrant, Job. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Falkrunn Rubyeye, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 300 sp.


Social Check DCs


Qemuel Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His long blue hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Qemuel studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and seeks redemption

Ideals: Joker, Gifted. Bonds: Criminal record, Rich. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Qemuel Honor, Male Tiefling Commoner 3
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Coral (60 gp). Jasper (60 gp). Freshwater pearl (8 gp).


Social Check DCs


Chenna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is lengthy. Her brown eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born several months after her mother was called into army service. When Chenna reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Military, Job. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Chenna Tealeaf, Female Halfling Druid 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. Tiger eye turquoise (14 gp).


Social Check DCs


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a tan and blue handkerchief worn on his left side. He has silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Flaws: Impulsive, Racist, Fearful. Bonds: Job, Nature. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Fonkin Daergel, Male Gnome Warrior 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)18 (+4) 16 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Gnoll, Draconic, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs

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