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Advanced [show]


Geoffrey Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish white hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality

Bonds: Attractive, Guardian, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Geoffrey Palomarez, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Gnoll, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky yellow painted plate armor and is in decent physical shape. His tied-back hair is chestnut. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Ideals: Joker. Bonds: Adventurer, Military, Job, Enemies. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Jenkins, Male Half-Elf Ranger 4
Medium (5'5") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)18 (+4) 11 (+0)18 (+4)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Meriele Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears violet cloth garments or leather armor. Her hair is long and blonde with streaks of golden, and is pulled back with small violet clips. She wears an eyepatch.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Meriele and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Meriele discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Meriele fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and meet up once more with her childhood friend

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Meriele Amastacia, Female Half-Elf Rogue 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Irann Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in earthy colors with a blue and black handkerchief worn on her left side. Her brown hair is slicked back into a classic pompadour. Her green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Elven conditions. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she feels kind of lost in life

Ideals: Artistic. Flaws: Depressed, Shy, Racist. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Irann Ilphelkiir, Female Elf Warrior 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Xappan Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his purple hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Xappan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xappan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Fighting. Bonds: Attractive, Immigrant, Poor. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Xappan Sharp, Male Tiefling Rogue 3
Medium (5'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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