Nogu Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is renowned for her bright black dresses and hats. Her blonde hair is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Nogu isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is afraid of women and trembles around them
History: Born to a Tanner, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Job, Criminal record. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Blossom Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a red vest and prefers grey and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. Her hazel eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Blossom hails from a village terrorized by brigands. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A deep hatred of brigands.
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Ahrim Absence, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. His hair is purple, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Artistic, Opinionated. Bonds: Attractive, Rich, Religious. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Ur-Lasu Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears bulky white painted plate armor. His golden hair is long and unkept. His eyes, though not visible through his cowl, are green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Ur-Lasu grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 70 pp. 3 Tanglefoot bags.
Nicholas Mitchell, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His hair is cut close to his head. His eyes are a pleasant blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk
Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp.
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