Kansif Langdon, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a black and violet handkerchief worn on her right side. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has gleaming, smiling hazel eyes.
Personality: She speaks before she thinks and is too direct. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Kansif was raised in a hard working conservative environment. She dropped out of school before completing her studies. She now mingles about in high society.
Motivation: Someone believes her a fraud; and to share knowledge with the world
Ideals: Logical. Flaws: Impulsive. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp.
Vicky Elton, Female Human [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She has shaved her head bald. Her eyes are blue and catlike.
Personality: This woman loves singing and to teach people singing more than just about anything. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Vicky took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her singing dream.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp. Iolite (80 gp).
Dalaba Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is renowned for her bright tan dresses and hats. Her long golden hair is drawn into a two foot long braid. Her eyes are a pleasant gray.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.
History: Dalaba was born with her mother's beautiful face. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 gp.
Reddlepop Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears an entirely tan suit with white socks and a vest with buckled shoes. Her blonde hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.
History: She got into the Mayor business at a young age. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Justice, Persistence. Bonds: Job, Enemies. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Baelitae Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female likes to wear ponchos typically of a light blue in addition to tight pants. She is tall, broad shouldered and powerfully built. She wears her white hair down. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is irascible and easily irritated. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Baelitae was raised in a hard working conservative environment. She worked as a nervous Fletcher and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants to meet her childhood hero; and to get a good night's sleep
Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Job. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
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