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NPC Generator

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Advanced [show]


Tippletoe Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is thinning but still full. Her violet eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She has all her life been fascinated with writing.

History: She got into the Engraver business at a young age. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Engraver for the past few years.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Tippletoe Beren, Female Gnome Warrior 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Darkwood Buckler. 1 Breastplate. 1 Darkwood Shield. 1 Masterwork Light wooden shield.


Social Check DCs


Birel Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears suspenders and yellow workpants. Her shirt is red, and she wears a heavy yellow leather apron most of the time, and sports empty pouches on her belt. Her brown hair is drawn into a tight pony tail with a rose scrunchie. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Birel was raised in a hard working conservative environment. She moved out north to avoid the crime she committed. She struck the Jeweler job and began her own company from there.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Criminal record, Family. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Birel Meliamne, Female Half-Elf Wizard 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp.


Social Check DCs


Abalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly flails and shortbows. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Criminal record, Rich, Family. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Abalaba Sympony, Female Gnome Aristocrat 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Vani Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, white, dusty cloak. She keeps her red hair in a pixie cut. Her fierce brown eyes like to dwell on things.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She is a very good compulsive liar and kleptomaniac.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She then took over the family business and is one of the better Glassblower for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Gifted, Fighting. Bonds: Job, Criminal record, Slave. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Vani Reedfellow, Female Halfling Rogue 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His gray fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: Lone was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Family. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Lone Running, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 9 (-1)18 (+4)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 pp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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