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Advanced [show]


Ronk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut short. He has gray eyes and a white hat with a blue feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: Ronk was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and wants to raise his children well

Ideals: Impeccable, Gifted. Bonds: Attractive, Family. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Ronk Marley, Male Half-Orc Expert 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 150 gp. Pink pearl (60 gp). 1 Banded mail.


Social Check DCs


Naal Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is still thick. His hazel eyes peer out from beneath his top violet hat.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Naal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Naal hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and revenge

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Military, Enemies, Nature. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Naal Erenaeth, Male Half-Elf Cleric 3
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Lapis lazuli (16 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp).


Social Check DCs


Alston Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. Alston was born on a far western forest where he grew up under the tutelage of his father, an expert Soapmaker. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Alston Leffery, Male Gnome Barbarian 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Moon Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting pastel shirt and pants. His beige fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Moon was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Retire the richest man in the north; and wants a kiss

Ideals: Gifted, Entrepeneur. Bonds: Job, Has a crush, Family. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Moon Thunder, Male Tabaxi Expert 3
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Marastyr Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears baggy grey pantaloons and a blue scarf. She has a hunchback. Her head has been shaved. Her eyes are violet and beady.

Personality: Marastyr speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: Gifted from a young age, Marastyr studied abroad. She worked as a nervous Navigator and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Impeccable, Pacifist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Marastyr Burrowfound, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 220 gp.


Social Check DCs

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