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Advanced [show]


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Mentor, Rich. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Birkenhead, Male Human Cleric 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Amethyst (120 gp).


Social Check DCs


Barendd Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. He is an epitome of beauty. His brown hair is heavily combed to the left. His eyes are hazel and catlike.

Personality: Barendd is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Barendd Ironfist, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)11 (+0) 18 (+4)7 (-2)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 180 gp. Eye agate (4 gp). Black pearl (400 gp). 1 Darkwood Buckler.


Social Check DCs


Osco Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. Osco was born on a far eastern island where he grew up under the tutelage of his father, an expert Barber. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Osco Hogcollar, Male Halfling Adept 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Large well-done wool tapestry (300 gp).


Social Check DCs


Lone Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His brown fur is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Lone has worked very hard to control his curse. He has never given up on his singing dream.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insomniac, Shy, Disease. Bonds: Attractive. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Lone Of Dragons, Male Tabaxi Barbarian 3
Medium (6'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is still thick. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich western family. A freak accident while working with his Spice Merchant father left him crippled. He has worked as a Merchant like his father before him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Rich. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Carlton, Male Human Wizard 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp.


Social Check DCs

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