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NPC Generator

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Advanced [show]


Shamil Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her head has been shaved. Her ears are large.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Dyer soon after.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Criminal record. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Shamil Cobblelob, Female Gnome Paladin 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Banded mail.


Social Check DCs


Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His bronze crest has been sun bleached extensively. His eyes are likewise gold.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Mehen was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Justice. Bonds: Poor, Criminal record, Adventurer. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Mehen Bhenkumbyrznaax, Male Dragonborn Expert 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Creega Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, black shirt, and red tie. She carries a battered greataxe and tarnished quarterstaff as well. She has chestnut hair. Her eyes are green.

Personality: Creega wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered dancing. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Creega fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Creega Digby, Female Half-Orc Barbarian 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bryseis Chant, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. She keeps her black hair in a flapper bob. Her eyes are red and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: She was raised in a forest tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Bryseis Chant, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 10
Languages Common, Infernal, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 gp.


Social Check DCs


Verna Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a deerstalker hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Verna lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is currently in port desperately looking for someone to get her out; and to unite with her sister

Ideals: Justice. Bonds: Rich, Adventurer, Family, Slave. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Verna Thistletop, Female Halfling Ranger 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp.


Social Check DCs

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