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NPC Generator

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Advanced [show]


Frederick Badger, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: Frederick was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Flaws: Fearful. Bonds: Adventurer, Attractive, Family, Religious. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Frederick Badger, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alice Vance, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her black hair in a pixie cut. She is baby faced.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She also has developed a complete distrust of the Locksmith profession.

History: Sold as a small child to a wizard, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark; and many orcs want her driven away

Bonds: Attractive, Enemies, Job, Mentor, In love, Adventurer. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Alice Vance, Female Human Wizard 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Riswynn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear flannel. She has shaved her head bald. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The war was a terrible time for her, and Riswynn does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 7 years old her parents immigrated from the south. When Riswynn reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Flaws: Addict, Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Riswynn Gorunn, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Rosalind Livingstone, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman wears a tight fitting brown shirt and pants. She wears her red hair down. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She got into the Masseuse business at a young age. A gifted student she started as a Seamstress, but she got bored and became a Masseuse. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Rosalind never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and expand her business

Ideals: Athletic, Justice, Optimist. Bonds: In love, Job. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rosalind Livingstone, Female Human Rogue 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roywyn Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan cloak. She has a moderate pudge and is not very fit. Her chestnut hair, when down, is lengthy. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Roywyn grew up listening to her mother's many stories. A gifted student she started as a Bounty Hunter, but she got bored and became a Shipwright. In the meantime she has taken over work as a Shipwright and occasionally as a mercenary.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has passion for adventuring and risk

Flaws: Ugly, Shy, Selfish, Greedy. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Roywyn Raulnor, Female Gnome Warlock 3
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 8 (-1)17 (+3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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