Kristryd Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey collared shirt and red skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her black hair is heavily combed to the right. She is baby faced.
Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.
History: Sold as a small child to a brothel owner, Kristryd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Dyer. She has worked as a Dyer like her father before her.
Motivation: Regain custody of her daughter; and balancing her hectic life and new dyer responsibilities is difficult
Ideals: Professionalism. Bonds: Mentor, Job, Family. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp.
Elizabeth Snowdon, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear ponchos typically of a light grey in addition to tight pants. Her chestnut hair is matted, messy, and big. Her eyes are violet.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Elizabeth hails from a village terrorized by giants. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: To end her boredom; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Religious, Enemies, Rich. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Celestial, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 1 Breastplate.
Merla Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in red turtlenecks beneath a brown coat with blue slacks. She has a moderate pudge and is not very fit. Her chestnut hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Ploughman and found it very stressful. She became a Ploughman soon after.
Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Job, Enemies. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 20 gp.
Volen Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is wavy and long. This gray eyed southerner is not easily forgotten.
Personality: Always inclined to offer people food she seems plenty friendly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born blind and as such lacked many opportunities for work. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Enemies. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 350 gp. 1 Masterwork Uncommon Weapon.
Cory Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Bonds: Rich, Enemies, Nature, Military, Adventurer. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 160 gp.
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