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Advanced [show]


Broce Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He carries a battered quarterstaff and tarnished flail as well. His auburn hair is cut short. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Optimist, Artistic. Bonds: Religious, Nature. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Broce Ironhide, Male Gnome Warlock 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He wears a colorful flower in his golden hair. His eyes are violet and catlike.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. Like his father and his sister before him, after school he went straight into learning to become a Banker. He has worked as a Banker like his father before him.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Bonds: Attractive, Job, Religious, Mentor. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Krimmon High-hill, Male Halfling Cleric 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)8 (-1) 17 (+3)14 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 200 sp. Hematite (16 gp).


Social Check DCs


Godfrey Stratford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear grey pants and tee shirts. He keeps his golden hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the south, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Stratford, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)18 (+4) 14 (+2)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 130 gp. 3 Antitoxin.


Social Check DCs


Ovina Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her chestnut hair up in a very large beehive style do. Her eyes are gray and beady.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is able to make almost anything out of random pieces of junk.

History: She was born in a small mountains village. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Ovina Trueblood, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)8 (-1) 9 (-1)16 (+3)
Skills History +1, Performance +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 2 Acid flasks.


Social Check DCs


Naeris Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a tan and black handkerchief worn on his right side. His white hair is thinning but still full. This hazel eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Enemies. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Naeris Qualanthri, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp. Banded agate (8 gp).


Social Check DCs

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