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Advanced [show]


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His golden hair is thinning but still full. His hazel eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Bather, who enjoyed hunting, Olunt was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Olunt Loderr, Male Dwarf Expert 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 18 (+4)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Alice Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying silver hair a little too much giving a sharp silver color. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Navigator business at a young age. She helped her mother out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and money/treasure

Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Job. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alice Martell, Female Half-Elf Barbarian 3
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Ella Marlowe, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is tall, broad shouldered and powerfully built. Her chestnut hair, when down, is lengthy. Her eyes, though not visible through her cowl, are blue.

Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.

History: She got into the Tailor business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Tailor soon after.

Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and to end her boredom

Ideals: Fighting. Flaws: Mundane. Bonds: Has a crush, Job. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Ella Marlowe, Female Human Aristocrat 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Guy Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his hair in dreadlocks. He has a tattooed face.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: PTSD. Bonds: Religious, Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Guy Clinton, Male Human Paladin 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Crampernap Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan cloak and cross-gartered white stockings. He sports a flattop hair cut. He has green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Crampernap Loofollue, Male Gnome Ranger 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2900 sp. Hematite (16 gp). Chrysoprase (40 gp). Black opal (800 gp).


Social Check DCs

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