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Tree Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time, and his gloved hand is found clutching a nunchaku. His fur is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Guardian, Military. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Tree Buttons, Male Tabaxi Ranger 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. 1 Magnifying glass.


Social Check DCs


Zepar Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long purple hair is drawn into a two foot long braid. His red eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Zepar embodies much of what other species detest in the Tieflings. A true patriot, Zepar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. Some 5 years later his spouse died after the birth of his son. Heartbroken, Zepar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Rich, In love, Military, Nature. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Zepar Horror, Male Tiefling Commoner 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Auran, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Vondal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright auburn hair and a scraggly beard. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Vondal embodies much of what other species detest in the Dwarves. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small forest village. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Rich. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Vondal Graybeard, Male Dwarf Monk 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 3000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs


Aerdeth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. He has a dull look in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across

History: He was raised by priests from a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Religious, Mentor. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Aerdeth Mellerelel, Male Elf Barbarian 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a penchant for wearing a ring with an oversized topaz on his right hand. He sports a flattop crest cut. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: Zedaar was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Family. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Expert 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Arcana +3, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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