Markosian Fate, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is kept up in a ponytail inside a small hat. Her red eyes are slightly larger than normal.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.
History: Gifted from a young age, Markosian studied abroad. She has had some formal painting training, and achieved minor success. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist, Pacifist, Gifted, Artistic. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Infernal, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Malachite (12 gp). Amber (120 gp). Moonstone (50 gp).
Sarah Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'9" and wears silk and lounges about seductively. She wears a broad hat to hide her balding. She has a dull look in her blue eyes.
Personality: Overbrimming with self-confidence, Sarah isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sarah took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 330 gp.
Beast Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His gray fur, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: Born to a Blacksmith, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and regain custody of his daughter
Flaws: Cynical, Insomniac. Bonds: Poor, Attractive. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Greethen Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He keeps his gold crest in a flapper bob. His eyes are a pleasant gold.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Fortune-teller, who enjoyed hunting, Greethen was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Nature, Criminal record. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Frug Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Herbalist. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny ruby earrings on each ear.
Personality: Frug hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He feeds upon the attention of others.
History: Frug was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Athletic, Artistic. Bonds: Job, Rich, Attractive. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 sp.
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