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NPC Generator

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Advanced [show]


Aasathra Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. She has wavy black crest. Her gold eyes are passionate and lively.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Animals are drawn to her, and she is able to talk to them.

History: She was born in the north, but her parents moved at a very young age to the east. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and to reunite with her old friends

Ideals: Gifted, Logical. Bonds: Attractive, Immigrant, Adventurer. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Aasathra Pyraxtallinost, Female Dragonborn Warlock 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Mary Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is red and very short. She wears large thick round spectacles.

Personality: Mary is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Mary studied abroad. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Mary never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and she's attracted to the pc

Ideals: Extrovert, Justice, Gifted. Bonds: In love, Has a crush. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mary Myerscough, Female Human Commoner 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His red hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Guardian, Rich. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Gerbo Musgraben, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Ovina Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy grey pantaloons and a black scarf. Her white hair is singed and shortened. Her hazel eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the north. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she is compelled to act according to her religious beliefs

Ideals: Pacifist, Extrovert. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Ovina Glanhig, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hupe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his longbow. He is bristling with hidden weapons, mostly longbows and scimitars. His blonde hair is slicked back into a classic pompadour. His eyes are hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hupe was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Hupe Brightmoon, Male Halfling Wizard 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 9 (-1)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Red spinel (80 gp).


Social Check DCs

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