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NPC Generator

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Advanced [show]


Tarak Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His red hair, when down, is lengthy. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Tarak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, PTSD, Shy. Bonds: Military. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tarak Mitchell, Male Half-Orc Fighter 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. Deep green spinel (140 gp).


Social Check DCs


Ermina Kent, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a clover on it. Her auburn hair is lengthy. Her brown eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ermina took refuge in the large cave and found the beat up mace and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Artistic, Gifted. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Ermina Kent, Female Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Vapula Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. She carries a battered club and tarnished hand crossbow as well. She sports a flattop hair cut. Her gold eyes peer out from beneath her broad black hat.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is skeptical of what others tell her and is slow to trust.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She has passion for adventuring and risk; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Slave, Adventurer. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Vapula Justice, Female Tiefling Paladin 3
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)18 (+4) 14 (+2)16 (+3)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Aquan, Auran, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Falkrunn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long black hair kept up in a rat tail. She has several tiny opal earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Map Maker born in the past three hundred years. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Map Maker.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic, Optimist. Bonds: Rich, Job, Immigrant. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Falkrunn Helcral, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Shamash Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports black clothing, slightly heavier than average wear. His gold crest, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a wizard, Shamash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Roofer and found it very stressful. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Sabotage a competitor; and a deep hatred of dire rats

Flaws: Shy. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Shamash Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs

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