Bucklal Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. His white hair is long and unkept. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: He's attracted to the PC; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Nature, Job, Has a crush. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 600 sp. Rhodochrosite (11 gp). 1 Masterwork Uncommon Weapon.
Naal Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a hunchback. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.
History: Naal was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
Amnon Care, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His black hair is thinning but still full. He has gold eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Bookbinder, but he was a colossal failure. He then took over the family business and is one of the better Tanner for hire.
Motivation: He is terrified, and will act out of fear; and to be a bookbinder again
Ideals: Joker, Philantrophist. Flaws: Fearful. Bonds: Religious, Job. Occupation: Tanner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Druidic, Auran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp. 1 Masterwork Common Melee.
Kithri High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this woman prefers to wear flannel. Her auburn hair is cut jaggedly and amateurishly. She has gleaming, smiling violet eyes.
Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Kithri never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To end her boredom.
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: In love, Attractive. Occupation: Fisher
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Miles Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. His golden hair is matted, messy, and big. His amber eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Family, Nature. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. Jet (160 gp).
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