Tree Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. His beige fur is braided into rings. He has blue eyes and a brown hat with a pastel feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Joker, Persistence. Flaws: Mundane. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Smoky quartz (80 gp). Deep green spinel (130 gp). Amethyst (130 gp). 1 Half-Plate.
Medrash Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. He has dyed his greying green crest a little too much giving a sharp green color. His fierce red eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted arcane powers by his dying sister.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Professionalism, Gifted. Flaws: Hedonist, PTSD. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. Eye agate (8 gp). Chrysoberyl (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Tagga Kensley, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She prefers to wear white pants and tee shirts. Her whole body is exceptionally muscular. Her hair is golden and very short. She wears a mask on her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: She would like to get married and retire; and she's in love
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Has a crush. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Randal Clinton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He is bald on top and has large white tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments
History: Gifted from a young age, Randal studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.
Motivation: Tabaxi compassion.
Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Iolite (30 gp). 1 Banded mail.
Williamina Everly, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears her hair in dreadlocks. She has a tattooed face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Williamina hails from a village terrorized by dire rats. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Williamina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Williamina. She used her abilities to trick people and travel the world for free.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Enemies, Criminal record, Adventurer. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp.
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