Warryn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts, and carries shields. He wears his chestnut hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy.
Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Rich. Occupation: Laborer
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 20 (+5) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Amber (80 gp). Moonstone (50 gp). 1 Masterwork Common Melee.
Direcris Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears an entirely green suit with red socks and a vest with buckled shoes. He has wavy rusty crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Insane, Depressed. Bonds: Poor, Criminal record, Religious. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp.
Borun Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean white cloak covering his clean studded leather. He is bald on top and has large auburn tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Borun has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to find somewhere to settle down
Flaws: Ugly, Addict, Mundane, Impulsive, Disease. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp. Red garnet (160 gp).
Gimurt Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. His chestnut hair is greasy and uncared for. His amber eyes dart from person to person.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp.
Zephan Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 sp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Onyx (80 gp).
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