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Advanced [show]


Shamash Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver crest is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: He uses money and sex appeal to get what he needs; and wants to raise his children well

Ideals: Philantrophist. Bonds: Rich, Attractive, Family, Mentor. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Shamash Imbixtellrhyst, Male Dragonborn Monk 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tree Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His black fur is matted, messy, and big. His copper eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the north. Tree was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Religious. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Tree Of Claws, Male Tabaxi Ranger 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 10 (+0)19 (+4)
Skills Deception +6, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. 4 Acid flasks.


Social Check DCs


Enidda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her hair is auburn and curly. Her violet eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and retire the richest woman in the west

Ideals: Passionate, Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Enidda Wildwander, Female Gnome Monk 3
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chalcedony (70 gp). 1 Banded mail.


Social Check DCs


Kasdeya Grief, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears just a black suit, and a wedding ring on her left hand. She wears a top hat to cover her moderate length dark red hair. Her fierce gold eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is frequently practicing swordplay.

History: She was raised in a island tribe. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is greedy; and wishes to resurrect an old love

Ideals: Joker. Bonds: In love, Military, Nature, Rich. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Kasdeya Grief, Female Tiefling Fighter 2
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Kallista Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean black cloak covering her clean studded leather. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. Her white hair is unkempt and raggedy. Her silver eyes dart from person to person.

Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Kallista hails from a village terrorized by gnolls. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want her driven away.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Kallista Vice, Female Tiefling Monk 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 80 gp. Bloodstone (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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