Pearl Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tight fitting red shirt and pants. She wears her hair in dreadlocks. She has green eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To find somewhere to settle down; and wants to raise her children well
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Slave, Family. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Moonstone (60 gp).
Breena Beren, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a small toy that she constantly fidgets with.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Athletic, Disciplined. Flaws: Insane, Addict. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Gnoll, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Jade (160 gp). Deep green spinel (160 gp). Chrysoprase (40 gp).
Dustin Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His silver hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a white middle class family as the only child. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Persistence. Flaws: Impulsive, Mundane. Bonds: Attractive, Nature. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 90 gp. Solid gold idol (300 gp).
Giselle Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her whip. Her skin is also unnaturally pale. With wild silver hair. She has gleaming, smiling amber eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born a particularly ugly child, much to the horror of her parents. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Her religion dominates her actions.
Ideals: Joker. Flaws: Ugly, Sensitive. Bonds: Religious. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Joser Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his brown hair well, parting it to the right. His eyes, though not visible through his cowl, are hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Optimist, Persistence. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
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