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Advanced [show]


Gorbundus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long rusty crest kept up in a rat tail. His red eyes lackadaisically let the world flow into them.

Personality: Gorbundus hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Gorbundus Jerynomonis, Male Dragonborn Barbarian 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Five In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who very much looks the part of a Guard. She has done her best to style her white fur to look like a famous performer. She wears an eyepatch.

Personality: She never swears and excessively uses polite adverbs when speaking. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Five In Woods, Female Tabaxi Warlock 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 250 gp.


Social Check DCs


Gerald Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a brown collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is short and brown. He has gray eyes and a brown hat with a grey feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Athletic. Bonds: Job, Family, Slave, Mentor. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Wharton, Male Human Druid 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp.


Social Check DCs


Adelard Kensley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a grey hat with a white feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Flaws: Shy, Impulsive, PTSD. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Adelard Kensley, Male Human Barbarian 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 90 gp.


Social Check DCs


Symma Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. Her blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Symma isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Symma Beren, Female Gnome Monk 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 14 (+2)18 (+4)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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