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Advanced [show]


Damakos Honor, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears green leather gloves, a green jacket, and tight pants, and a wedding ring on his right hand. His hair, while still mostly silver, has prominent grey streaks. His eyes are a pleasant red.

Personality: Overbrimming with self-confidence, Damakos isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Damakos never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur. Bonds: In love, Family, Religious. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Damakos Honor, Male Tiefling Adept 3
Medium (6'8") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 16000 cp.


Social Check DCs


Helja Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey cloak and cross-gartered tan stockings. She has blonde hair. She has gleaming, smiling hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her father raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for her; and she has a rivalry with the church that dominates her actions

Ideals: Justice, Gifted, Impeccable. Bonds: Nature, Religious. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Helja Glanhig, Female Dwarf Bard 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 4000 cp.


Social Check DCs


Charles Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His red hair is singed and shortened. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Charles was born on a far eastern forest where he grew up under the tutelage of his father, an expert Masseuse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Blumenthal, Male Half-Elf Fighter 4
Medium (5'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Half-Plate.


Social Check DCs


Aerdeth Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a hunchback. He keeps his brown hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: Aerdeth was born the youngest of three triplets. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Cynical, Insane. Bonds: Family. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Aerdeth Xiloscient, Male Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Banded agate (15 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His beige fur is singed and shortened. His eyes, though not visible through his cowl, are yellow.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family Aura was born on a far eastern forest where he grew up under the tutelage of his father, an expert Butcher. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Aura Shore, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs

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