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NPC Generator

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Advanced [show]


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a white costume with the symbols of luck on his torso. He has a hunchback. His auburn hair, when down, is lengthy. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Mundane, Disease. Bonds: Criminal record. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Hupe Tallfellow, Male Halfling Monk 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 11 (+0)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Yurgunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears just a brown suit. Her red hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Yurgunn was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to protect her home

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Adventurer, Guardian. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Yurgunn Daraln, Female Dwarf Monk 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Merla Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear red pants and tee shirts. Her chestnut hair is long and unkept. Her hazel eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Merla Deephollow, Female Halfling Ranger 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Flask Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear brown pants and tee shirts. She is muscular with a powerful set of arms. Her cinnamon fur is drawn into a tight pony tail with a cross scrunchie. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Mason and found it very stressful. She has worked as a Mason like her mother before her.

Motivation: A need for knowledge about a nearby landmark; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Flask Grass, Female Tabaxi Fighter 4
Medium (6'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Banded agate (11 gp). Malachite (11 gp). Hematite (11 gp). Golden pearl (140 gp).


Social Check DCs


Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light white in addition to tight pants. He has a small bristly mustache and wavy auburn hair. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hamil's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and money/treasure

Ideals: Philantrophist, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Guardian. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Hamil Greenleaf, Male Halfling Rogue 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2

Possessions: Just what you see.


Social Check DCs

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