Cloak On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white fur is long and unkept. Her blue eyes dart from person to person.
Personality: She is almost excessively polite to everyone, even when angry. She misses her home and complains about the freezing weather, even in summer.
History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has achieved small success as a Glassblower.
Motivation: Further expansion of business; and balancing her hectic life and new glassblower responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Job. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 3000 cp. 1 Minor magic item.
Darrak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'1" and tends to wear a large grey jacket. His red hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of western immigrants he idolized his mother. He worked as a nervous Ploughman and found it very stressful. Recently the stress of being a Ploughman has made it difficult for him to sleep.
Motivation: Wants to raise his children well; and to be a sellsword again
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Immigrant, Family. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (300 gp).
Caramip Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her moppish auburn hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in a small mountains village. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Bricklayer.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor
Flaws: Antagonistic. Bonds: Rich, Military, Nature, Job, Criminal record. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Joser Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a red costume with the symbols of magic on his torso. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Insomniac, Shy, Secretive, Mundane. Bonds: Immigrant. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Silver comb with moonstones (100 gp).
Flak Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of death around his neck, and a shortspear on his belt. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 gp.
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