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Advanced [show]


Susannah Garfield, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown shirt with thin green vertical stripes and white pants. Her hair, while still mostly auburn, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a island tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life

Ideals: Joker. Flaws: Ugly, Insane, Shy. Bonds: Nature. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Susannah Garfield, Female Human Druid 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Three Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying orange fur a little too much giving a sharp orange color. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Three never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She seems to be bored by most things.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, In love, Nature. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Three Mist, Female Tabaxi Commoner 3
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thava Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She has a slight overbite and is overall scrawny. Her green crest is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.

History: Thava was born with her father's beautiful face. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Roofer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and doesn't want to be a roofer and was forced into it by her family

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Criminal record, Family. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Thava Turnuroth, Female Dragonborn Expert 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 200 sp.


Social Check DCs


Hlin Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long red ponytail with little hanging trinkets. She has hazel eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Glassblower job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and to be a spice merchant again

Ideals: Persistence. Bonds: Attractive, Job, Religious. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Hlin Strakeln, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Silent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her cinnamon fur is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Silent embodies much of what other species detest in the Tabaxis. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Family. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Silent In the Wind, Female Tabaxi Rogue 1
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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