Bimpnottin Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky tan painted plate armor. Her brown hair is long and unkept. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the south, but her parents moved at a very young age to the east. Bimpnottin was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bather. She left for the south, certain she would find work there.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Entrepeneur. Flaws: Ugly, Addict, Racist. Bonds: Immigrant. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Erky Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears baggy blue pantaloons and a grey scarf. His skin is also unnaturally pale. His blonde hair is unkempt and raggedy. He wears an eyepatch.
Personality: Erky wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Erky was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Military. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 18 (+4) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Infernal, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 260 gp. Eye agate (11 gp). Jet (140 gp). Lapis lazuli (11 gp). 1 Half-Plate.
Breena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears very tight pants and wife beaters, though occasionally she sports a tan coat, and a wedding ring on her right hand. Her hair is cut close to her head. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Bonds: In love, Attractive, Military, Family. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Silver pearl (150 gp). Deep green spinel (150 gp). Moss agate (13 gp).
Shágflak Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and he's looking for his big break
Flaws: Greedy, Impulsive, Depressed. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Hogar Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long red hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a necromancer, Hogar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Adventurer, Mentor. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp. Onyx (30 gp).
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