Zâthra Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a pastel scarf. He carries a battered club and tarnished crossbow as well. He wears his auburn hair up. He wears large thick round spectacles.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. Zâthra was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zâthra decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Mentor, Criminal record. Occupation: Painter
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 140 gp. Eye agate (13 gp).
Roger Everly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his grey robe and has his nunchaku always slung over his shoulder. His tied-back hair is chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: Retire the richest man in the south; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic, PTSD. Bonds: Religious. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
Possessions: 140 gp.
Astaro Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). She keeps her dark red hair in a flapper bob. She has gleaming, smiling white eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her father raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted divine powers by her dying brother.
Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Disciplined, Gifted. Flaws: PTSD. Bonds: Nature. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Spring Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy pastel suit. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. His amber eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He was granted divine powers by his dying brother.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Slave, Poor, Criminal record. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 30000 cp. 4 Antitoxin. 3 Holy water. 1 Alchemist’s fire. 1 Alchemist’s fire.
Dustin Darlington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His red hair, when down, is lengthy. He has a dull look in his brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has worked as a Miner like his father before him.
Motivation: A deep hatred of illithids; and to be a adventurer again
Flaws: Shy, Forgetful, Antagonistic. Bonds: Job, Enemies. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 cp. Brass mug with jade inlays (100 gp).
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