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Advanced [show]


Urshar Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light grey in addition to tight pants. She wears her chestnut hair up. This blue eyed westerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Urshar grew up listening to her father's many stories. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Urshar began to lead the lost caravan. She has worked as a Courier like her father before her.

Motivation: Seeks redemption; and she wants revenge against drow

Ideals: Entrepeneur. Bonds: Immigrant, Enemies, Adventurer, Job, Criminal record. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Urshar Strakeln, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 sp. Black velvet mask with numerous citrines (30 gp).


Social Check DCs


Thea Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with red lining and desert motifs. She has wavy golden hair. Her eyes are hazel and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Thea liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She uses money and sex appeal to get what she needs; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Nature, Attractive. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Thea Underfoot, Female Halfling Paladin 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Philomena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and wears tattered old clothes. With wild black hair. Her fierce amber eyes like to dwell on things.

Personality: Philomena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Philomena has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and a rival would like her out of the picture

Ideals: Artistic, Pacifist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Philomena Warmwater, Female Halfling Warrior 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 300 sp. Banded agate (9 gp).


Social Check DCs


Ar-Beka Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a black shirt with thin white vertical stripes and violet pants. His long black hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Brewer, Ar-Beka learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 10 years.

Motivation: A deep hatred of illithids; and further expansion of business

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Enemies, Job. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Ar-Beka Springfield, Male Half-Orc Warlock 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)10 (+0) 14 (+2)6 (-2)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 230 gp. Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Ernest Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He very much looks the part of a Sculptor. His hair is always cut to a buzz. His eyes are likewise green. His teeth are white and perfect.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he would like to get married and retire

Bonds: Job, Attractive, Enemies, Has a crush, Rich. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Ernest Kitchur, Male Human Fighter 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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