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Advanced [show]


Gillyd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She got into the Mercenary business at a young age. Her family was turned out during the war. She and her family wandered west to less war torn lands. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Flaws: Shy, PTSD. Bonds: Attractive, Job, Religious. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Gillyd Helcral, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 310 gp.


Social Check DCs


Erevan Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is blonde and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Greedy, Selfish, Disease. Bonds: Rich, Attractive. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Erevan Woods, Male Half-Elf Sorcerer 4
Medium (5'2") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 45000 sp.


Social Check DCs


Thava Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her crest is short and scarlet. Her gold eyes are slightly larger than normal.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her father. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Logical, Fighting. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Thava Umbyrphrael, Female Dragonborn Rogue 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Werydd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her shortbow always slung over her shoulder. She carries with her a set of shortbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her golden hair down. She has a tattooed face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also hits on women, regardless of circumstances.

History: She was born in the west, but her parents moved at a very young age to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Has a crush, Immigrant, Criminal record. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Werydd Ironfist, Female Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 10 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1900 sp. Bloodstone (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Nedda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and typically wears red cloth garments or leather armor. Her hair is blonde and curly. Her blue eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Half-Orc culture. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Nedda was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nedda took refuge in the large cave and found the beat up longsword and armor she uses now. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and wants to raise her children well

Flaws: Racist, Antagonistic. Bonds: Family, Nature. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Nedda Sunmeadow, Female Halfling Rogue 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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