Rimple Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. His auburn hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Rimple was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family.
Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Ahvain Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes, though not visible through his cowl, are hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Ahvain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ahvain was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahvain decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: To be a Carter again.
Flaws: Shy. Bonds: Military, Criminal record, Job. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Large well-done wool tapestry (600 gp).
Shivering Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His gray fur, when down, is lengthy. This yellow eyed easterner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 7 years old his parents immigrated from the east. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Immigrant, Slave. Occupation: Barber
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon.
Nemeia Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a fancy black dress, and a wedding ring on her left hand. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face is covered beneath a completely black helmet.
Personality: She likes to make people angry or surprised. She can't help but pocket interesting objects she comes across
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Nemeia never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record, Poor. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Qemuel Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his brown hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.
History: The child of a Seamstress, who enjoyed hunting, Qemuel was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: PTSD. Bonds: Poor, Military, Nature. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Smoky quartz (80 gp). White pearl (130 gp). Brown-green garnet (130 gp). 1 Good lock. 1 Masterwork Musical instrument. 1 Bullseye lantern.
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