Zanna Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Architect, and a wedding ring on her right hand. She keeps her golden hair in a flapper bob. Her gray eyes dart from person to person.
Personality: She has always had a great fascination with Half-Orc culture. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better village for her children.
Motivation: Wishes to resurrect an old love; and half-orc compassion
Flaws: Racist. Bonds: In love, Job, Rich, Adventurer. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 50 gp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (600 gp).
Cairn Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered sickle and tarnished scythe as well. His blue hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
Possessions: 400 gp. Chrysoberyl (40 gp). Brown-green garnet (40 gp). 1 Masterwork Uncommon Weapon.
Drogo Roscoe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His religion dominates his actions.
Flaws: Racist. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp. Jet (100 gp).
Olunt Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Jeweler; and wants a kiss
Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Has a crush. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 7000 cp.
Vorka Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean white cloak covering her clean studded leather. She sports chestnut long hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her mother was very strict, and drilled into her lessons on being the perfect lady. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Ideals: Impeccable. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: Just what you see.
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