Criella Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears baggy black pantaloons and a grey scarf. She keeps her long silver hair kept up in a rat tail. She has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in a small forest village. She was an apprentice working in her father's forge. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge
Flaws: Insomniac, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).
Korinn Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her spear ready. She has styled her bronze crest well, parting it to the right. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Gifted from a young age, Korinn studied abroad. When Korinn reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Fighting, Gifted. Bonds: Attractive, Guardian, Military, Adventurer. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: Jet (40 gp). Rich purple corundum (1100 gp). Blue sapphire (1100 gp). Lapis lazuli (15 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Rezena Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a black costume with the symbols of the sun god on her torso. She has wavy white crest. Her eyes are gold and beady.
Personality: Calm and collected, she is a well trained Scribe. She also is a firm believer in the womanly ideal.
History: She was raised by priests from a young age. Her childhood dream was to be a Carpenter, but she was a colossal failure. She inherited the family business which she has now maintained for 13 years.
Motivation: Wants to open a new tavern; and balancing her hectic life and new scribe responsibilities is difficult
Flaws: Ugly, Impulsive. Bonds: Job, Religious, Mentor. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Chain shirt.
Pelaios Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a longbow on his belt, and carries longbows. His black hair is thinning but still full. His red eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: Pelaios was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Bricklayer
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 gp. 1 Breastplate.
Enidda Turen, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, she is an attractive figure. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her white hair in a pixie cut. She has amber eyes.
Personality: Eccentric and domineering, Enidda will drive conversation. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Extrovert. Bonds: Attractive, Rich, Enemies, Job. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 20 (+5) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
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