Uthemar Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. He has a hunchback. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the south. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10000 cp. 1 Minor magic item.
Solomon Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered grey stockings, and he perpetually has his spear ready. He wears a top hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Passionate. Flaws: Selfish. Bonds: Religious, Mentor. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Verna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a white coat. Her red hair is still thick. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also hits on women, regardless of circumstances.
History: Verna was born in the north. At a young age she loved to build and create. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her religion dominates her actions.
Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Has a crush, Religious. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
Abalaba Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Abalaba lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up work as a Shoemaker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: PTSD. Bonds: Poor, Job, Family. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork studded leather.
Reirak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear grey clothing when he does not wear armor. He wears a broad hat to cover his moderate length black hair. His green eyes are passionate and lively.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Optimist. Bonds: Immigrant, Rich, Criminal record, Debt, Family. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Obsidian (5 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!